Aimbot:
- Enable;
- Humanize;
- Humanize Factor;
- No Sway;
- No Recoil;
- Prediction;
- Ignore knocked;
- FOV;
- Smooth;
- Bone Selection;
- Nearest;
- Draw fov;
- Aimbot Key;
- Hitbox Switch Key;
Visuals (Players):
- Draw Box
- Draw Name
- Draw Health
- Draw Skeleton
- Draw Weapon
- Draw Distance
- Draw Barrel
- Draw Bot Mark
- Outline Box
- Filled Box
- Corner Box
- Corner Box Factor
- Health Bar Type (Default/Colored/Gradient)
- Bullet tracer
- Show spectators
- Engine radar
- Visible Color
- Invisible Color
- Knocked Color
- Radar Visible Color
- Radar Invisible Color
Visuals (Loot)
- Enabled
- Draw Distance
- Min Distance
- Ammo
- Armor
- Ghillie
- Backpack
- Jerry Can
- Throwable
- Sniper
- Rifle
- Melee
- Panzerfaust
- Pistol
- SMG
- Heavy
- Flare gun
- Crossbow
- Spike Trap
- Shotgun
- Attachment
- Medical
- Emergency Pickup
- Visible Color
- Invisible Color
- Radar Visible Color
- Radar Invisible Color
Visuals (Others)
- Vehicles
- Air Drops
- Death Drops
- Projectile Nades
- Out Of FOV Arrows
- Use Distance
- Vending Machines
- Visible Color
- Invisible Color
- Radar Visible Color
- Radar Invisible Color
Misc:
- No Grass;
- Hide Name (Will disappear after 1 min);
- FOV Changer;
- Map Prediction;
- Walk Through Walls;
- Shooter in Vehicle;
- Safe Mode;
- Skin changer